Jungle Quest
Apricot
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Coded by Rachel Robins, Jonathon O'Connell
Jungle Quest follows a cute jaguar character and a band of colorful monkeys through a series of levels that teach the programming concepts of classes and if-statements. In level 1, the player must fill in the blanks of a class declaration with the correct descriptive word based on the image of a cartoon monkey. Level 2 introduces if-statements, so that you fill in the blank based on both the result of the conditional and the appearance of the monkey. The third and final level continues with if-statements, however, the result of the conditional determines which simple action, such as feeding bananas to a monkey, you must complete to progress. If you complete the wrong action, the level resets.
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Terminal 0
Beige
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Coded by Blade Tyrrell, Zachary England, Laura Lewis
Terminal 0 is a video game dedicated to teaching users how to navigate a new operating system and investigate a system using basic cybersecurity concepts. The user will explore terminals, windows, and commands while trying to solve the mystery of the computer's origin. Terminal 0 is meant to teach the user how to interact with a real bash-based terminal and UI. The player will be guided by CAT: a program (or something...) on the computer who offers you slightly too sarcastic advice and guidance. With the help of your assistant, CAT, explore the operating system and the mysteries that lie within!
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Boolean Bonanza
Blue
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Coded by Mitchell Ramos-Navarro, Emma Metcalfe
Embark on a thrilling journey in Boolean Bonanza, a brain-teasing puzzle game inspired by classics like Yoshi's Cookie and Candy Crush. Swap tiles strategically to create true boolean expressions, sharpening your logical reasoning skills with each level. Progress through increasingly challenging puzzles set in a vibrant Mario-themed world accompanied by playful music, adding to the immersive experience. With retro aesthetics and engaging gameplay, Boolean Bonanza offers a delightful challenge for students of logic, programming, and puzzle enthusiasts alike.
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Cross the Pond
Brown
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Coded by Rachel Sison, Lizzy Kalfas
Oh no! You and your duck family have been seperated! You need to find your way back to each family member and bring them all together. Using Dijkstra's Algorithm you will find the shortest path of stepping stones across a pond to get to a family member on the other side. Complete each level to gain another member of your family back. Pass all five levels to reunite with your mother and become one big happy duck family again.
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Boolean Bonanza
Cyan
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Coded by Alex Trexler, Michael Murphy, Clay Wilfong
Boolean Bonanza is a dynamic puzzle game where players are presented with a grid of squares labeled with boolean values and operators such as True, False, And, Or and Not. The goal of the game is to click and move these blocks throughout the rows and columns of the grid to craft a boolean statement that evaluates to True. After successfully making a row or column that evaluates to True, the row or column will be cleared from the grid and the player will add points to their score. Boolean Bonanza is designed to offer a fun way to learn boolean logic.
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Infamia di Creti
Green
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Coded by Mantra Yang, Sehee Hwang
Infamia di Creti is a game based on the myth of Theseus and the Minotaur. Players play as Theseus, a young prince, who sets out on a quest to slay the Minotaur, a half-man, half-bull monster at the center of the maze, to save the people of Crete from being sacrificed to it. Theseus must travel through three rooms of the maze in order to reach the center where the Minotaur lives. The game's learning objective is to teach players about Java classes and methods. Players can upgrade and change the type of Theseus's weapon by writing code using provided classes and methods.
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Schedulesine
Lavender
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Coded by Joshua Taing, Joanna Crisomia
Schedulesine: a fast-paced, cooking simulator that also teaches you basic sorting algorithms! Complete dishes in the correct order, based on the current algorithm strategy you have, and try to complete as many dishes as you can! The more dishes you complete in the given amount of time, the more money you make!
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Cyber Spy
Lime
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Coded by Nicholas Lago, John Henry Cooper, Alex Maneri
Cyber Spy is an educational puzzle game introducing players to the intricacies of navigating in the terminal. Cyber Spy will teach players basic bash commands in a time based environment, challenging them to improve their skills. The story follows a hacker spy and his companion Alfred, through several missions to dethrone a corrupt organization. Whether its finding hidden passcodes or removing a dangerous file created by the opposition, players can always rely on utilizing commands to get the mission done. Players should be able to traverse through the terminal efficiently with the knowledge gained after completing this game.
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Git-Cat
Magenta
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Coded by Joshua Martinez, Zachary Reggio, Ava West
Git-Cat is a platformer-style game designed to instruct players in basic Git principles, set against the backdrop of a space-faring cat's adventure. As players journey through the game, they encounter various non-player characters (NPCs) who contribute to the storyline while also imparting Git-related knowledge. Terminal checkpoints situated throughout the levels present challenges integrated into the narrative, prompting players to utilize Git commands to progress. Commands initially will be entered via buttons pressed but as the player progresses they will need to type the commands. Armed with insights from NPCs and feedback received at these checkpoints, players effectively tackle each challenge they face.
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Western Weaponsmith: Code Arsenal
Mint
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Coded by Sibyl Roosen, Jacob Meredith
Step into a totally accurate representation of Wild West with Western Weaponsmith: Code Arsenal, a unique single-player platformer that blends 2D adventure with coding education as players craft their weapon load-outs through coding classes and instances in TypeScript to conquer enemies in this comedic coding quest.
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Boolean Bonanza
Navy
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Coded by Mercedes Mathews, Rana Tuncer
Let's be honest: We've all been bored before in class--bored enough to pull open a tab of solitaire or minesweeper and play it rather than listen to the monotonous droning of the professor during lecture. So, what if we took that concept and made it useful? What if we were given the chance to learn about a topic, say, Boolean operations, through a fun game instead of a lengthy class? That's where Boolean Bonanza comes in. A match-based, Candy Crush style game that involves matching logical blocks on a game board to evaluate and create boolean expressions.
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Terminal Tactics
Olive
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Coded by Lawrence Collins, Victor Vasquez
In "Terminal Tactics," players face a zombie onslaught using strategic Unix commands as their arsenal. Mimicking the tower defense genre, players must strategically arrange their troops in the correct sequence to repel the zombie invasion. Just like in "Plants vs. Zombies," each command possesses unique attributes, from defensive capabilities to offensive strikes, requiring players to think tactically to outsmart the undead hordes. This educational twist not only challenges players' gaming skills but also enhances their understanding of Unix commands, making "Terminal Tactics" an engaging fusion of entertainment and education in the battle against the undead.
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Cross The Pond
Orange
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Coded by Kristina Balta, Aesha Kothari
Cross The Pond is about a baby frog who is separated from its mother and is trying to find its way back to her. In order to do this, the baby frog will cross a pond by hopping on lily pads connected together. On the lines connecting each lilypad, there will be numbers. The goal of the game is for the baby frog to hop on the correct lilypads that make up the shortest path. The shortest path should be decided using Dijstra's graph searching algortihm. There are 10 different levels with increasing difficulty.
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Bash the Dungeon
Pink
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Coded by Quinten Bettin, Jacob Marks, Charles Gordiner
A top down shooter based on the game Enter the Gungeon. You are stuck within the terminal, which manifests as a harsh dungeon. You will first find the two NPC's which will help you learn how to play. When they deem you are ready, you will be granted passage to bash the dungeon. You will traverse through rooms, defeat enemies, unlock new weapons, and utilize your in-game terminal to do all of this. In order to successfully fight the enemies you will need to operate your weapons and player with various bash commands. Additionally, you will face the end boss which will be the final test of your command knowlege, and game sense. Ultimately the objective of the game is to escape the terminal and learn some bash commands along the way.
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Schedulsine
Purple
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Coded by Michael Bocelli, Farhan Ohe
Schedulsine is a fast-paced, management-style cooking game where you need to run your kitchen like the CPU in a computer.
Just as the OS needs to strategically schedule jobs to run on the CPU, you will need to schedule which dishes to prepare in
order to optimize your profit and other metrics. Players will be taught about famous OS job scheduling algorithms through
actually implementing them in the context of a Gordon Ramsay-style kitchen environment. Once they have the knowledge, they
can go on to compete and see who can schedule the best.
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Bash the Dungeon
Red
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Coded by Ryan Sanchez, Christian Rullan Crespo
Bash the Dungeon is a top-down adventure game where players explore a dungeon and learn bash commands as they meet friendly dungeon dwellers and defeat enemeies. With each enemy encounter, players put their bash skills to the test as they strategically use their 'spells.' Players utilize an in-game terminal to enter bash commands and navigate filesystems.
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Boolean Bonanza
Teal
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Coded by Angelo Ramos, Patrick Tiamson
Dive into the exciting world of programming with our interactive puzzle game designed to make learning fun! Master the essential coding skill of boolean expressions as you solve engaging challenges that stimulate your mind. Perfect for beginners and experienced coders alike, our game transforms complex concepts into easy-to-understand, enjoyable puzzles. Whether you're looking to boost your programming skills or just love a good brain teaser, this game is your gateway to coding mastery. Ready to code and play your way to success? Join us and turn learning into an adventure!
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Finite Builder
Violet
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Coded by Regis Jet Puebla
A powerful AI named AGAPE has captured and imprisoned your conscience in their Finite Domain and says you must analyze strings and build machines to escape, or be trapped forever. AGAPE is incredibly moody for an AI that was designed to generate languages but evolved into this highly advanced entity. Tired of having to construct machines to generate languages itself, AGAPE now forces others to do the work for them. As glint of help, it primes its hostages with an intelligence test to see if they understand what to do, once they are capable, it is time to Finite Build.
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StackPack Journey
Yellow
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Coded by Aparna Roy, Emilie Barniak, Samantha Glover
StackPack Journey is a puzzle platform game designed to teach players about the stack data structure and its Last-In-First-Out (LIFO) principle. Players embark on a journey to reunite with their lost soulmate in a strange world. Equipped with a StackPack (a backpack that works like a stack), players must strategically collect (push) and use (pop) items scattered throughout the world to overcome obstacles and ultimately reach their soulmate. Every decision matters, as players must carefully determine exactly when to push and pop items to move forward. By mastering stack manipulation, players progress through the game while gaining a deeper understanding of the stack.
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